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Game Software Engineer​

Johnnie Otis

  • LinkedIn
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No Way Out Engine by Johnnie Otis

My custom engine is divided into several features. State Management, GUI System, Rendering, Scene Graph
Effects, Animation, Audio, Input, Cache and Networking. I have built a demo game to showcase these features.

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Cookie Jam by Jam City

Converted code from our old engine into the Unity engine to create a perfectly parallel game experience.

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Mod.io SDK by Mod.io

Engineered a versatile multi-platform SDK to facilitate user-generated content integration across various games

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Orbulous by Appatheia

Implemented advanced gameplay and UI features to develop this match 3 genre game.​​​

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HGTV: My Design by Jam City

Designed and implemented complex gameplay and UI systems in this home design game, enhancing player experience through intuitive interfaces and seamless interactions. â€‹

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Johnnie Otis | (619) 244-8399 |

  • LinkedIn
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